John Chapman's Guide to Creativerse
About the Animals
Remember you are on an alien planet so the animals are not quite like those on Earth.
Animal | Picture | Biome/s | Aggressive | Notes |
Leafi | Woodland or near trees | No | About the only way to get hurt by one is for it to accidentally knock you off a high place. | |
Pigsy | Most warm biomes | Defensive | Tame for pigsy droppings. | |
Keepa | Anywhere Also comes in silver and gold forms which should be tamed rather than killed |
No | They run! Beware of them running into holes or towards monsters. | |
Dustevil | Canyons and desert | Yes | Beware the pile of bones. Needed for dustevil dust used for corruption resistance and advanced health potions |
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Warmworm | Stalactite layer caves on stalactites or siltstone | yes | Beginners often mistake these for chests. Needed for warmworm teeth for making iron swords and armor. Needed for firebombs. |
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Rockster | Near water | yes | Needed for rockster rocks to make stone sword. Lure them to water to kill them. |
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Pebble | Near water | Defensive | Thes look cute but become very aggressive when attacked. They move faster than a rockster too. Kill 3 pebbles to get the materials to make 1 rockster stone in the forge. |
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Miru | Dark places | yes | Spawn wherever it's dark. Needed for miru eyes which are used for making obsidian swords and armor. |
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Srewdshrew | Savannah | semi-aggressive & defensive | Looks cute but get too close and it will breath fire on you. Tails needed for firebombs |
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Trog | Canyon | yes | Needed for Trog horns for healing products and lumite products | |
Night Leafi | wooded areas at night | yes | Sneaks up behind you at night and attacks. Burns up in daylight. | |
Chizzard | Jungle and surrounding areas, shorelines and canyons where there are trees | Defensive | Will defend itself by flying at you. Needed for chizzard gizzards to make stun bombs |
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Rambeau | Mountains | yes | Attacks if too near. Can knock you off a cliff. Difficult to kill. Needed for Rambeau tufts which are used in freeze bombs, fire resistant potions and diamond armor |
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Blizzard chizzard | Snow and ice areas of Tundra Taigas, Mountains and oceans | Defensive but don't get too near. | Needed for Blizzard Chizzard Gizzards which are needed for freeze bombs and fire resistance potions. | |
Arctic Miru | Spawns on snow and ice areas in complete darkness. Burns up in daylight but can survive in caves. | Aggressive. Attacks on sight. | Needed for Arctic Miru eyes which make diamond swords and fire resistance potions | |
Feral pigsy | Jungle and surrounding areas, bog | Yes | Beware of poison tusks Needed for Feral pigsy fur for making iron swords. Unlocks poison resistance potion when obtained. |
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Night chizzard | Spawns in tundra, jungle, mountains and on arctic ocean shores. Burns up in daylight | Agressive, attacks on sight | As chizzards | |
Leafi
Found in:
Common in woodland or any location with trees.
Aggession:
Harmless. They won't attack. When attacked they run away slowly and frequently stop. Easy to kill
When killed drops (most common first):
Leafi leaves, vines, flowers, sinews, leather, goo, bones
As a pet:
Not really worth taming since they are common and offer no new items when fed as opposed to killing them
Pigsy
Found in:
Most biomes but mountains and arctic
Aggession:
Not aggressive but will defend itself if attacked or you try to tame it
When killed drops (most common first):
Leather, bones, crystal shards, goo, sinews
As a pet:
Pigsys give the same items as when killed but also give pigsy droppings which can be used to fertilise crops. This makes them worth taming.
Keepa
Found in:
Any location
Aggession:
Not aggressive even when attacked. They will run and are difficult to kill or tame
When killed drops (most common first):
Arcstone, coal, gunpowder, torches, extractors, notes, data chips, recipes, wooden sword, wood mining cell
As a pet:
In addition to the above tamed keepas can give mushrooms, walls, advanced extractors, stun bombs, obsidian swords, explosive bombs, armor and numerous other items making them good pets
Silver and gold keepas are also found occasionaly and should always be tamed - never killed - since they give far more rewards. Chase keepas to somewhere they can be trapped - a corner wall at least 3 blocks high or against water. If you make a water trap - use mineral water since it will not kill keepas. Tamed keepas are not killed by water and can swim to follow you.
If you see an expanding series of circles appearing on your compass, you'll find if you head in that direction there will be a keepa there.
Dustevil
Found in:
Canyons and nearby deserts often where there are cacti.
Aggession:
If you approach what looks like a pile of bones they will wake and attack you. If you happen to jump they can throw you high in the air and you'll take fall damage when you come down. Spawns day or night.
When killed drops (most common first):
Dustevil dust, sand, cactus flowers, fossils, sinews, bones, goo, canyon items
As a pet:
Give the same products as when killed with canyon items being more likely.
Warmworm
Found in:
Stalectite layer caves. If siltstone or stalectite blocks are placed on the surface they can form there too. Will not die in daylight.
Aggession:
When approached they rear up and strike at the character. They can also spit fire. They can't move but can despawn.
When killed drops (most common first):
Warmworm teeth, tourmaline,
As a pet:
You can kill a warmworm (or use a bell to tame it) by placing a block of stone next to it. Hit the warmworm from behind the block. It won't be able to get to you, even with fire. To place a tame warmworm somewhere you want your tame animals you'll need to persuade one to spawn there since warmworms can't follow you. Place a block of stalectite where you want it. Corrupt stone placed next to it seems to help them spawn.
Rockster
Found in:
Sand beaches near water or near sand.
Aggession:
Very agressive and hard to kill with a wodden sword
When killed drops (most common first):
Rockster rocks, coral, magnetite, mud, sinews, bones, goo
As a pet:
They give slightly more than when you kill them. I find it's not worth the effort.
Pebble
Found in:
near water
Aggession:
Won't attack but if you attack or try to tame them they will become very aggressive. They move fast
When killed drops (most common first):
Pebble pebbles, seashells, coral, bones, sinews, goo
As a pet:
They give slightly more than when you kill them. I find it's not worth the effort unless you want them for cuteness.
Miru
Found in:
Caves in Stalectite and fossil layer. They will leave caves at night. They burn up in daylight.
Aggession:
Will attack as soon as they see you. Stay in water to kill them but as far back as possible. You can run from them. You can also kill them from a 3 block high mound or by running toward and past them while striking then turning and repeating.
When a miru is attacking it will often pause with raised arms then emit a blinding flash of light. During this process the player is turned around so the miru appears to disappear.
When killed drops (most common first):
Miru eye, brown mushrooms, bones, blue mushrooms, goo
As a pet:
Gives a higher reward than killing them. Looks great in a top hat and bow tie.
Shrewdshrew
Found in:
Savannah
Aggession:
Get too close or attack them and they'll attack by breathing fire on you.
When killed drops (most common first):
Srewdshrew tails, brown mushrooms
As a pet:
Gives a higher reward than killing them. Looks cute.
Trog
Found in:
Canyon
Aggession:
Attacks on sight. uses fists to hit character or two fists on the ground to create an earthquake. Can also produce a green energy fiels which can damage. Not easy to kill. Best method is to lure to water or mineral water.
When killed drops (most common first):
Trog horn, cactus and cactus flower, bones, sinew, goo, canyon rock, recipes
As a pet:
More likely to give recipes as well as mor of the kill products.
Night leafi
Found in:
Any wooded area. Burns up in daylight.
Aggession:
very quiet. Attacks from behind usually. Can climb well
When killed drops (most common first):
leafi leaf, vines, sinew, yellow tree flower, goo, bones, leather
As a pet:
Not worth the bother but doesn't burn up when tamed
Chizzard
Found in:
Jungles and surrounding areas, near water where there are trees, occasionally on mountains
Aggession:
Will defend itself if attacked. Lure to water or do a run and turn attack. Lure to water to tame.
When killed drops (most common first):
Chizzard gizzards, sinews, bones, goo, mushrooms, crystal shards
As a pet:
Worthwhile because they produce chizzard eggs used in cooking as well as kill drop items and blue flowers(I often wonder how a chizzard survives without it's gizzard.)
Rambeau
Found in:
Mountains
Aggession:
Attacks if you are too near. Fight from water if you can.
When killed drops (most common first):
Rambeau tuft, brown mushrooms, ice, snow, bones, sinews, goo
As a pet:
Worth taming since they are found in out of the way places and are difficult to kill. Gives the same as kill drops.
Blizzard Chizzard
Found in:
Anywhere there is snow and ice but especially on frozen oceans
Aggession:
Defensive and will usually leave you alone if you don't get too close
When killed drops (most common first):
Blizzard chizzard gizzards,
As a pet:
If you are near a frozen ocean or have a teleport there, they are not worth bothering to tame since they are so easy to find in daylight.
Arctic Miru
Found in:
Night time in arctic and mountain areas, Tundra where there is snow. Burns up in daylight but may hide in caves.
Aggession:
Will attack as soon as they see you. Won't enter water. On ice the best method to kill them is to run past striking then turn and repeat. In mountains lure them to water.
When killed drops (most common first):
Arctic miru eye, peakstone, snow, bones, sinew, goo.
As a pet:
Not worth the bother if you are near an arctic sea since there are lots of them and they can be difficult to tame. Give the same items as when killed.
Night Chizzard
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Feral Pigsy
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Aggession:
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When killed drops (most common first):
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As a pet:
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